A downloadable game

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ATTCS is a student-project about Penelope, a young PI in an alternate-history where PI's are hired to solve crimes... against criminals.

We challenged ourselves to build a game with an inherently gameplay driven narrative. You'll walk around the location of the crime, discover clues, interrogate witnesses, deduce evidence, and 'solve' crimes.

My contribution to the project was in designing and building the core gameplay loop (the gathering of clues and witness statements) as well as designing the system to calculate the ending the game delivers to the player based on how the player orders evidence for the timeline. I also took the lead on writing and storytelling as well as some asset creation. For more information, please see my portfolio.

The dialogue systems, cutscene system, and maps were put together by Alice Morris: https://github.com/Carrisdev.

The UI as a whole was built by Rhys Theckston: https://rhystheckston.wixsite.com/portfolio

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Click download now to get access to the following files:

Final Build.zip 33 MB

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